![]() Jewel Thief and Exhibition Magician can help ramp you to it as early as Turn 5, where it’s a huge bummer as you should be nabbing a card from them on top of the life. Dusk Mangler appeared in multiple trophy lists and looks like your ideal finisher, especially in a race to the bottom as these games can be. Curving out and playing aggressive-leaning cards is key, as two-drops like Mayhem Patrol, Body Dropper, and Jetmir’s Fixer can be awkward to block early. I think people are just drafting it incorrectly. Jund Seems Badīut I don’t think Jund is inherently bad like honeydew is. In terms of specific mana values, ones and sixes seem particularly important. Others, like Corrupt Court Official, you’re playing with the goal of getting an extra copy of Dig Up the Body or Rooftop Nuisance. Some cards, like Expendable Lackey, you’re equally happy to pitch to Connive or sacrifice to casualty. In SNC, we have two different mechanics that give us that autonomy. If you’re playing the five or more mana values game with your Dimir cards, you need to ensure you control how cards land in your graveyard. Your Dimir Decks Care About Casualty and Connive Equally ![]() The final deck is a streamlined Azorius deck that capitalizes on having a clear game plan. ![]() Still, they get a late Shattered Seraph and Whack in Pack 3 that could tempt them into splashing for a couple of premium removal spells. Instead of taking a late Maestro’s Theater to fix for both blue and black, they opt for a solid playable in Make Disappear. ![]() Here’s a player that takes Whack Pack 1 Pick 3 but doesn’t put the blinders on as good blue cards flow their way. While I prefer Cutthroat Contender in decks it lets me cheat out Shadow of Mortality earlier, it’s definitely getting you damage here while being an easy dump to a Grudge later. This list helps counteract shields with both Deal Gone Bad and Whack but there’s also a good deal of early interaction in Strangle, Torch Breath, and Fatal Grudge. Girder Goons is your top end here, helping you finish a game with the blitz mode (and the only mode you should select). In a set with a few cars, I’m down to race Bant decks for pink slips with Rakdos. The exception to this rule is if you see Ceremonial Groundbreaker, which makes even the lowliest Citizens into undertakers. Majestic Metamorphosis continues to be a card I see stealing games and I’m happy to have access to it. Barring a sweeper, I can’t imagine losing on the play. Here, we have a 15 land nightmare for opponents that boasts a whopping nine Turn 2 plays and some powerful tempo cards to follow them up in Celestial Regulator and Rooftop Nuisance. Given the Choice, Go AzoriusĪs much as I love a Civil Servant, I’d rather have the two drops we see in Azorius. There are diminishing returns as more people catch on to the deck and it’s contested at your table, but if it’s open, I’m never not drafting it. I’m not wild about Patch Up, but when you have two Lagrella, the Magpie you’re happy to run Patches as defacto third and fourth copies of the legend. Spara’s Adjudicators is the best of our fixing creatures, as it can stabilize you or eliminate a blocker. Sure, Fight Rigging is a legitimate, report it to the TSA level bomb, but I think this list speaks to the versatility of the deck. Here’s a list with only one non-land rare, not a single Inspiring Overseer, and it still goes 7-1. As always, these are real decks that really won seven games. Last week, I talked about the early frontrunner for the deck to beat (Brokers) but I wanted to come back with a few Best-of-One trophies from the site to show you what you can still do when everyone else is going after Bant and what lessons we’ve learned thus far. It felt like I blinked and then there were over 300,000 games of 17Lands data available on Streets of New Capenna (SNC) draft.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |